NCT06416839

Brief Summary

This research study is designed to better understand how a virtual reality (VR) exercise application may influence overall physical activity and well-being. VR games can make exercise more enjoyable and interactive, which has been shown to increase engagement in physical activity. Adult participants will do a progressive exercise program and report on overall physical activity, health, and psychological wellbeing. The intervention is expected to have a positive impact on these lifestyle factors.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
28

participants targeted

Target at below P25 for not_applicable

Timeline
Completed

Started May 2024

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

May 3, 2024

Completed
Same day until next milestone

Study Start

First participant enrolled

May 3, 2024

Completed
13 days until next milestone

First Posted

Study publicly available on registry

May 16, 2024

Completed
6 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

October 30, 2024

Completed
4 months until next milestone

Study Completion

Last participant's last visit for all outcomes

February 15, 2025

Completed
Last Updated

April 30, 2025

Status Verified

April 1, 2025

Enrollment Period

6 months

First QC Date

May 3, 2024

Last Update Submit

April 27, 2025

Conditions

Keywords

virtual realityexerciselifestyle factors

Outcome Measures

Primary Outcomes (4)

  • Physical Activity Questionnaire

    This measure assesses the types of intensity of physical activity and sitting time that people do as part of their daily lives are considered to estimate total physical activity in MET-min/week and time spent sitting. A higher score indicates more physical activity.

    Weeks 1, 3, 5, 7, and 9

  • World Health Organisation- Five Well-Being Index (WHO-5)

    The WHO-5 is a short, self-administered, and positively worded 6 point scale designed to measure the level of subjective well-being over the last two weeks. A higher score indicates better well-being.

    Weeks 1, 3, 5, 7, and 9

  • Self-Efficacy for Exercise

    This 10 point scale is a self-report on 9 items of exercise self-efficacy. A higher score indicates greater self-efficacy.

    Week 1 and Week 9

  • 36-Item Short Form Health Survey (SF-36)

    SF-36 is a set of generic, coherent, and easily administered quality-of-life measures. Each of the 36 questions has a yes or no answer or a linear rating scale. These measures rely upon patient self-reporting and have been widely used. A higher score indicates better health.

    Week 1 and Week 9

Secondary Outcomes (2)

  • Health and Work Questionnaire

    Weeks 1, 3, 5, 7, and 9

  • Job Affect Well-being Scale

    Week 1 and Week 9

Study Arms (1)

VR Exercise

EXPERIMENTAL

This arm will use a VR exercise game that increases in frequency, intensity and duration with each week of the intervention.

Behavioral: VR exercise

Interventions

VR exerciseBEHAVIORAL

Participation in high intensity interval training delivered on a virtual reality headset over six-week period. Participants may exercise with others in the multiplayer mode and use any feature of the application.

VR Exercise

Eligibility Criteria

Age18 Years - 50 Years
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64)

You may not qualify if:

  • Individuals who have been advised by a healthcare provider that they should not participate in moderate to strenuous physical activity for any reason
  • Individuals with history of seizures with photosensitivity
  • Individuals with diagnosis of uncontrolled metabolic disorders
  • Current lice infestation
  • Current eye infection
  • Body Mass Index above 30 (obese)

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

University of Mississippi Medical Center

Jackson, Mississippi, 39056, United States

Location

MeSH Terms

Conditions

Sedentary BehaviorPsychological Well-BeingOccupational StressMotor Activity

Condition Hierarchy (Ancestors)

BehaviorPersonal SatisfactionOccupational DiseasesStress, PsychologicalBehavioral Symptoms

Study Officials

  • Jacob Daniels, PhD, PT

    University of Mississippi Medical Center

    PRINCIPAL INVESTIGATOR
  • Jennifer Reneker, PhD, PT

    University of Mississippi Medical Center

    STUDY CHAIR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NA
Masking
NONE
Purpose
PREVENTION
Intervention Model
SINGLE GROUP
Sponsor Type
INDUSTRY
Responsible Party
SPONSOR

Study Record Dates

First Submitted

May 3, 2024

First Posted

May 16, 2024

Study Start

May 3, 2024

Primary Completion

October 30, 2024

Study Completion

February 15, 2025

Last Updated

April 30, 2025

Record last verified: 2025-04

Locations