Task Atlas: Study to Develop a Task Atlas of Brain Recruitment During a Digital Game-based Program
Task Atlas: An Observational Study to Develop a Task Atlas of Brain Recruitment During a Digital Game-based Program
Task Atlas: An Observational Study to Develop a Task Atlas of Brain Recruitment During a Digital Game-based Program
Sponsor study identifier
observational
37
1 country
1
Study Start
April 24, 2024
Actual (reported)Primary Completion
December 15, 2024
Actual (reported)Study Completion
January 15, 2025
Actual (reported)Healthy volunteers ages 25-40 from the general US population who meet the eligibility criteria and are enrolled will (a) play Lumosity games at least 20 times each in under 60 days and (b) then complete one session of task-based functional magnetic resonance imaging (fMRI) while playing Lumosity games.
Registry-reported information. Elapsed time and enrollment totals alone do not measure study progress or recruitment pace.
January 15, 2025
Actual (reported)Click on a node to explore related trials.
Dates and qualifiers reported by the registry. Estimated dates do not confirm that a milestone has occurred.
April 3, 2024
Actual (reported)April 19, 2024
Actual (reported)April 24, 2024
Actual (reported)December 15, 2024
Actual (reported)January 15, 2025
Actual (reported)BOLD response during gameplay
Whole-brain blood oxygen level-dependent (BOLD) response during gameplay
Day 60
Responder rates
Percentage of participants who show A) BOLD response by brain region during gameplay, B) Between-network connectivity, based on BOLD responses, during gameplay, C) Within-network connectivity, based on BOLD responses, during gameplay
Day 60
Structural MRI volumetrics: Volume
Volume at rest
Day 60
Structural MRI volumetrics: Cortical thickness
Cortical thickness measured in millimeters
Day 60
Structural MRI volumetrics: Brain-Predicted Age Difference
Brain-Predicted Age Difference at rest
Day 60
Healthy adults age 25-40
UC Davis Imaging Research Center (IRC)
Sacramento, California, 95817, United States
Kevin Madore, PhD
Lumos Labs, Inc.
37 participants (actual enrollment reported by the registry).
First Submitted
April 3, 2024
First Posted
April 19, 2024
Study Start
April 24, 2024
Actual (reported)Behavior response: Game score
Score on game after completion of gameplay
Day 60
BAMS-7 (Brief Attention and Mood Scale of 7 Items)
Subject-reported BAMS-7 (Brief Attention and Mood Scale of 7 Items) including the Attention subscale, Mood subscale, and Total, measured post-imaging
Day 60
VGPQ (Video Game Playing Questionnaire)
Subject-reported VGPQ (Video Game Playing Questionnaire) including non-video game playing (NVGP) and video game playing (VGP)
Day 60
Contact the study team to confirm eligibility.
Primary Completion
December 15, 2024
Actual (reported)Study Completion
January 15, 2025
Actual (reported)Last Updated
January 31, 2025
Record last verified: 2025-01
Download the complete ClinicalTrials.gov record imported by Syfrah, including fields not shown in this page. The registry may contain a newer revision.
Source: ClinicalTrials.gov.
JSON downloads include source attribution and retrieval details alongside the unchanged original record or the separately normalized values.
Source retrieved: