How Virtual Reality is Impacting Balance: An Examination of Postural Stability
The Effect of Different Visual Stimuli Provided by Virtual Reality on Postural Control in Healthy Subject
1 other identifier
observational
20
1 country
1
Brief Summary
There are several studies examining the effects of different sensory stimuli on balance in healthy young people. Our study will especially explain how the same environment will affect postural control, when projected into VR environment. In this way, we aim to contribute to the literature and virtual reality programs used in rehabilitation.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for all trials
Started Apr 2021
Shorter than P25 for all trials
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
Click on a node to explore related trials.
Study Timeline
Key milestones and dates
Study Start
First participant enrolled
April 2, 2021
CompletedPrimary Completion
Last participant's last visit for primary outcome
April 30, 2021
CompletedStudy Completion
Last participant's last visit for all outcomes
June 20, 2021
CompletedFirst Submitted
Initial submission to the registry
November 14, 2023
CompletedFirst Posted
Study publicly available on registry
November 18, 2023
CompletedDecember 29, 2023
November 1, 2023
28 days
November 14, 2023
December 25, 2023
Conditions
Keywords
Outcome Measures
Primary Outcomes (3)
Sway Velocity
the average displacement of CoP per second
April 2021 - May 2021
Sway area
total area obtained by the displacement of the COP
April 2021 - May 2021
Perimeter
the total displacement of CoP
April 2021 - May 2021
Interventions
No intervention will be applied to the participants. Postural stability will be evaluated in the virtual reality environment and real environment.
Eligibility Criteria
Voluntary heathy adults
You may qualify if:
- Being between the ages of 18-30
- The absence of any medical diagnosis
- Having visual acurity or corrected visual acurity
- Being volunteer
You may not qualify if:
- The presence of any medical diagnosis
- The presence of any neurologic symptoms
- The presence of any sensory problems
- The presence of any balance problems
- The presence of any vestibular problems
- Previous ortophedic surgery
- The use of an additional assistive device
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Yeditepe University
Istanbul, Turkey (Türkiye)
Related Publications (2)
Asslander L, Streuber S. Virtual reality as a tool for balance research: Eyes open body sway is reproduced in photo-realistic, but not in abstract virtual scenes. PLoS One. 2020 Oct 29;15(10):e0241479. doi: 10.1371/journal.pone.0241479. eCollection 2020.
PMID: 33119679RESULTChander H, Kodithuwakku Arachchige SNK, Hill CM, Turner AJ, Deb S, Shojaei A, Hudson C, Knight AC, Carruth DW. Virtual-Reality-Induced Visual Perturbations Impact Postural Control System Behavior. Behav Sci (Basel). 2019 Nov 12;9(11):113. doi: 10.3390/bs9110113.
PMID: 31718105RESULT
MeSH Terms
Interventions
Intervention Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Sahra Şirvan Can, Master's
Yeditepe University
- PRINCIPAL INVESTIGATOR
Çiğdem v, PhD
Yeditepe University
Study Design
- Study Type
- observational
- Observational Model
- OTHER
- Time Perspective
- CROSS SECTIONAL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
November 14, 2023
First Posted
November 18, 2023
Study Start
April 2, 2021
Primary Completion
April 30, 2021
Study Completion
June 20, 2021
Last Updated
December 29, 2023
Record last verified: 2023-11
Data Sharing
- IPD Sharing
- Will not share