NCT05993013

Brief Summary

The goal of this mixed methods cohort study is to explore how an innovative game-based, technology-enabled home exercise software compares to a conventional home-based exercise program in older adults at risk for falls. The main question\[s\] it aims to answer are:

  • Does the exercise software lead to better or similar adherence to exercise recommendations compared to the conventional exercise program?
  • Does the exercise software improve user strength and balance, as measured by relevant physical function scores?
  • Do participants find the exercise software enjoyable and acceptable? Participants will be approached during their initial fall risk assessment to see if they are interested in taking part. Those who agree to participate will choose either the exercise software or the conventional exercise program and will be instructed to:
  • Perform their respective exercise program for a minimum of 3 times a week for 3 months.
  • Return to clinic in 3 months to see our C-FAST physiotherapist for reassessment of their relevant physical functional tests.
  • For conventional exercise program only - Document exercise compliance in an exercise log.
  • For software program only - Complete a survey regarding the use of the technology. Researchers will compare software-use cohort versus conventional exercise program cohort to see if adherence and physical function scores are comparable.

Trial Health

57
Monitor

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Trial has exceeded expected completion date
Enrollment
80

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Jan 2024

Geographic Reach
1 country

1 active site

Status
recruiting

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

July 20, 2023

Completed
26 days until next milestone

First Posted

Study publicly available on registry

August 15, 2023

Completed
5 months until next milestone

Study Start

First participant enrolled

January 1, 2024

Completed
1 year until next milestone

Primary Completion

Last participant's last visit for primary outcome

January 1, 2025

Completed
2 months until next milestone

Study Completion

Last participant's last visit for all outcomes

March 1, 2025

Completed
Last Updated

April 3, 2024

Status Verified

April 1, 2024

Enrollment Period

1 year

First QC Date

July 20, 2023

Last Update Submit

April 2, 2024

Conditions

Keywords

Geriatric medicineFalls riskExerciseTechnology

Outcome Measures

Primary Outcomes (5)

  • Physical function test 1-Berg Balance Scale

    Berg Balance Scale is a series of balance maneuvers administered by a physiotherapist to assess the balance of a subject. It is scored from 0 to 56. The higher the score the better the balance. Subject scores are also compared to age-matched normative values. This measure will be collected at initial clinic visit and then again at 3-month follow-up visit and the values compared for any improvement.

    3 months

  • Physical function test 2-Timed Up and Go Test

    Timed Up and Go Test documents time taken in seconds for a subject stand up from a chair, walk 3 meters forward and then return to the chair and sit down. The longer the time taken, the worse the outcome. Taking over 14 seconds in Timed Up and Go Test correlates with increased risk of falls. This measure will be collected at initial clinic visit and then again at 3-month follow-up visit and the values compared for any improvement.

    3 months

  • Physical function test 3-Five Time Sit to Stand Test

    Five Times Sit to Stand test scoring is based on the amount of time (to the nearest decimal in seconds) a subject is able to transfer from a seated to a standing position and back to sitting five times. The lower the time to complete the test the better the outcome of the test. Subject scores are also compared to age-matched normative values. This measure will be collected at initial clinic visit and then again at 3-month follow-up visit and the values compared for any improvement.

    3 months

  • Conventional exercise cohort - Exercise adherence

    Participants will be given an exercise log at the beginning of the study and asked to use this log to document frequency of exercise each week, minutes spent during each exercise session and any additional comments/feedback about each exercise session (e.g. any discomfort or difficulty performing the exercise). The researchers will collect the exercise log at the 3-month follow-up visit and the entries analyzed. The more frequently the exercises were performed measured in total number of days per week and total minutes spent exercising, the better. Any qualitative comments provide by subjects in the log will be collected and analyzed for any themes.

    3 months

  • LudoFit exercise cohort - Exercise adherence

    LudoFit software automatically tracks user exercise adherence data, including minutes of use per day, as well as performance in each activity and rate of perceived exertion. This data will be downloaded by researchers and analyzed. The more frequently the exercises were performed measured in total number of days per week and total minutes spent exercising, the better.

    3 months

Secondary Outcomes (1)

  • Satisfaction with LudoFit exercise software

    3 months

Study Arms (2)

Conventional exercise

NO INTERVENTION

Normally physiotherapist-recommended, tailored strength and balance exercises. These exercises are given in printed handouts and demonstrated by our physiotherapist with the patients during their initial clinic visit. Exercise is recommended to be done at least 3 times per week.

Game-based exercise

EXPERIMENTAL

Strength and balance exercises using the LudoFit game-based exercise software. Participants will be registered on the platform. Exercise is recommended to be done at least 3 times per week.

Other: LudoFit

Interventions

LudoFitOTHER

Game-based, technology-enabled home exercise software, done at least 3 times per week. Video games for a variety of exercises that promote balance, strength, endurance, and coordination.

Game-based exercise

Eligibility Criteria

Sexall
Healthy VolunteersNo
Age GroupsChild (0-17), Adult (18-64), Older Adult (65+)

You may qualify if:

  • Patient is interested in a home-based exercise program.
  • The patient is independent with activities of daily living and instrumental activities of daily living.
  • Patient agrees to return for 3-month follow-up.
  • Patient must speak English or French.

You may not qualify if:

  • Patient has the following physical functional performance:
  • Berg Balance Scale score of 45 or less
  • Unable to safely and independently reach at least 5 inches to the side and forward
  • Unable to safely and independently reach down, touch floor and then return to start position
  • Patient has diagnosed or suspected cognitive impairment.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

The Ottawa Hospital

Ottawa, Ontario, K1Y4E9, Canada

RECRUITING

MeSH Terms

Conditions

Motor Activity

Condition Hierarchy (Ancestors)

Behavior

Central Study Contacts

Shirley Huang, MD, FRCPC, MSc, MSc (HQ)

CONTACT

Study Design

Study Type
interventional
Phase
not applicable
Allocation
NON RANDOMIZED
Masking
NONE
Purpose
PREVENTION
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
SPONSOR INVESTIGATOR
PI Title
Clinical Investigator

Study Record Dates

First Submitted

July 20, 2023

First Posted

August 15, 2023

Study Start

January 1, 2024

Primary Completion

January 1, 2025

Study Completion

March 1, 2025

Last Updated

April 3, 2024

Record last verified: 2024-04

Locations