The Training Effects of Tinkering Activities on Cognitive Flexibility in Older Adults From Communities
1 other identifier
interventional
118
1 country
2
Brief Summary
Aging has been a serious global-wise concern in public health. In particular, elders face declination of cognitive functions that threaten their quality of life. A good approach to slow down cognitive declination during aging processes is therefore in urgent need. According to the Successful Aging model (Rowe, J.W. and Kahn, R.L) participation in meaningful occupational activity may maintains high cognitive and body function. This sub-project is a part of the larger integrated project that will address the need for cognitive promotion by conducting cognitive training interventions on community older adults, utilizing the National Taiwan Science Education Center (NTSEC) as the public recruiting site as well as intervention site. In this sub-project, a 12-week intervention will be carried out with three protocols: 1) Tinkering activities, 2)Controlled Tinkering Activities, and 3) Board Game intervention. Board games serve as a commonly seen cognitive training, with a growing series of literature continuing to support board games being the medium of cognitive promotion. Tinkering activities are primarily used in fields of education that comprise science, art, and technology. Through a series of themes objectives, participants can involve interestingly, creatively, and flexibly in the activity when the participants fulfill the goal with the materials retrievable at the site. The anticipation is that the elders participating in Tinkering activities may increase their cognitive flexibility as the participants involve in the elements hidden within the core of the training, such as problem exploration, active thinking and inference, trial and error, and problem-solving. The investigators target to obtain pre-and post-intervention behavioral and neurophysiological data, including electroencephalogram data in 40 experimental participants, 40 active control participants, and 40 passive control participants over a period of 3 years.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P50-P75 for not_applicable
Started Feb 2021
Longer than P75 for not_applicable
2 active sites
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
February 22, 2021
CompletedFirst Submitted
Initial submission to the registry
April 6, 2022
CompletedFirst Posted
Study publicly available on registry
May 3, 2022
CompletedPrimary Completion
Last participant's last visit for primary outcome
July 29, 2024
CompletedStudy Completion
Last participant's last visit for all outcomes
July 29, 2024
CompletedJanuary 22, 2025
December 1, 2024
3.4 years
April 6, 2022
January 19, 2025
Conditions
Keywords
Outcome Measures
Primary Outcomes (7)
Changes of Event-related potential component (ERP): P2, N2, P3
The EEG data is recorded while the participants are carrying out the task-switching paradigm. The data will then be analyzed in terms of Event-Related Potential(ERP), where the components' changes will be observed in terms of amplitude and latency.
Week 0, Week 12, Week 36
Changes of reaction time and accuracy of task-switching paradigm
The task-switching paradigm will ask the participants to judge whether the number(stimulus) presented is 1) even or odd, OR, 2) more than or less than 5. The switching between these rules will induce a switch cost effect (the time when the rule changes, the reaction time will increase to compensate the cognitive process needed to make the change) if the reaction time decreases after intervention, it implies an improvement.
Week 0, Week 12, Week 36
Changes of Accuracy in Wisconsin Card Sorting Test
Score ranged 0-128, the higher the score, the better the executive function
Week 0, Week 12, Week 36
Changes of Number of Categories Completed in Wisconsin Card Sorting Test
The number of sequences of 10 consecutive correct matches (maximum = 6), higher the score, the better the executive function
Week 0, Week 12, Week 36
Changes of Trials to Complete First Category in Wisconsin Card Sorting Test
Total number of trials to complete first category, the less the score, the better the executive function
Week 0, Week 12, Week 36
Changes of Percent Perseverative Errors in Wisconsin Card Sorting Test
The concentration of perseverative errors in relation to overall test performance (the number of trials given) multiplied by 100. The less the score, the better the executive function.
Week 0, Week 12, Week 36
Changes of Failure to Maintain Set in Wisconsin Card Sorting Test
When a participant makes five or more consecutive correct matches but then makes an error before successfully completing the category, the less the score, the better the executive function.
Week 0, Week 12, Week 36
Secondary Outcomes (25)
Changes of University of California, Los Angeles Loneliness Scale
Week 0, Week 12, Week 36
Changes of Geriatric Depression Scale
Week 0, Week 12, Week 36
Changes of Flow Scale
Week 0, Week 12, Week 36
Changes of Cognitive Flexibility Scale (CFS)
Week 0, Week 12, Week 36
Changes of Guilford's Alternative Uses Test (GAU)
Week 0, Week 12, Week 36
- +20 more secondary outcomes
Study Arms (3)
Tinkering
EXPERIMENTALControl Tinkering
ACTIVE COMPARATORBoard Games
ACTIVE COMPARATORInterventions
Tinkering activities are activities that comprise elements of science, art, and technology. Through a series of themes objectives, participants can involve interestingly, creatively, and flexibly in the activity when they fulfill the goal with the materials retrievable at the site. Participants will be trained as they involve in the elements hidden within the core of the training, such as problem exploration, active thinking and inference, trial and error, and problem-solving.
Controlled Tinkering Activities utilize the themes of Tinkering activities but eliminate the core of Tinkering training, hence implementing a new set of activities that emphasize participants strictly follow procedures to complete the similar objective of Tinkering activities. Each participant will end up with a similar piece of work as Tinkering Activities participants would without problem exploration, active thinking and inference, trial and error, and problem-solving.
Board games are often constructed with concepts of different cognitive components, such as attention, working memory, planning, calculation; therefore serve as a commonly seen cognitive training, while more and more literature continues to support tabletop games being the medium of cognitive promotion.
Eligibility Criteria
You may qualify if:
- Literate in Mandarin and Taiwanese
- Willing to participate entirely in this research.
- Age \>65
You may not qualify if:
- Participated in cognitive-related training in the past two months.
- Severe impairment of visual or auditory abilities.
- Diagnosed with mild cognitive impairment (MCI), or Dementia
- Severe psychological or behavioral disorder that would seriously interfere with the progress of activity
- History of degenerative cognitive disorder (e.g., acute stroke, traumatic brain injury, unconscious), organic mental disorders, brain dysfunction, or other neurology-related diagnoses.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- National Taiwan University Hospitallead
- Ministry of Science and Technology, Taiwancollaborator
- National Taiwan Universitycollaborator
- National Taiwan Science Education Centercollaborator
Study Sites (2)
College of Medicine, National Taiwan University
Taipei, 10051, Taiwan
National Taiwan Science Education Center
Taipei, 11165, Taiwan
Study Officials
- PRINCIPAL INVESTIGATOR
Hui-Fen Mao, M.S.
National Taiwan University
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- TRIPLE
- Who Masked
- PARTICIPANT, INVESTIGATOR, OUTCOMES ASSESSOR
- Purpose
- BASIC SCIENCE
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
April 6, 2022
First Posted
May 3, 2022
Study Start
February 22, 2021
Primary Completion
July 29, 2024
Study Completion
July 29, 2024
Last Updated
January 22, 2025
Record last verified: 2024-12
Data Sharing
- IPD Sharing
- Will share
- Shared Documents
- STUDY PROTOCOL, SAP, ANALYTIC CODE
- Time Frame
- Data will become available 1 year after primary results are published by the central research team. Data are anticipated to be available for sharing for an indefinite period after the above criteria is met.
- Access Criteria
- Data sharing will be done based direct requests and on case-by-case evaluation for appropriateness. Use of shared data will require agreement on appropriate citation of data sources at least or authorship inclusion or acknowledgement.
Data that can be shared include anonymized neuropsychological assessment scores, cognitive behavioral performance scores, brain imaging data that have been published.