NCT05297838

Brief Summary

The purpose of this study is to evaluate the effectiveness of different technologies, in particular Virtual Reality, inclusive of passive content, active content, cognitive load modulation, and positive encouragement coaching to increase the pain threshold as assessed by immersing a hand in ice water while utilizing a stationary bike.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
151

participants targeted

Target at P75+ for not_applicable pain

Timeline
Completed

Started Jul 2022

Shorter than P25 for not_applicable pain

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

March 17, 2022

Completed
11 days until next milestone

First Posted

Study publicly available on registry

March 28, 2022

Completed
4 months until next milestone

Study Start

First participant enrolled

July 25, 2022

Completed
6 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

January 26, 2023

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

January 26, 2023

Completed
Last Updated

December 6, 2023

Status Verified

August 1, 2023

Enrollment Period

6 months

First QC Date

March 17, 2022

Last Update Submit

November 29, 2023

Conditions

Keywords

Ice bathVirtual RealityStationary Bike

Outcome Measures

Primary Outcomes (2)

  • Self-Reported Pain Scores (Ice Bath vs VR Bike)

    Pain Scores will be collected during ice bath (maximum of 4 minutes) every 30 seconds via numeric rating scale (NRS), 0 being no pain, 10 being worst pain imaginable

    Duration of ice bath (approximately 0 - 4 minutes)

  • Sympathetic Activation (VR vs VR Bike)

    Assessed via the electrodermal activity (EDA biosensor), which recorded skin conductance response density (SCRD) data in 30 second epochs. SCRD was recorded for the duration of the cold pressor test and one minute before and after submersion. The same primary and secondary outcome measures were collected at identical time points during the different cold pressor challenges on each hand

    Duration of ice bath (approximately 0 - 4 minutes)

Secondary Outcomes (4)

  • Pain Tolerance (Ice Bath vs VR Bike)

    Duration of ice bath (approximately 0 - 4 minutes)

  • Sympathetic Activation (Ice Bath vs VR Bike)

    Duration of ice bath (approximately 0 - 4 minutes)

  • Self-Reported Pain Scores (VR vs VR Bike)

    Duration of ice bath (approximately 0 - 4 minutes)

  • Pain Tolerance (VR vs VR Bike)

    Duration of ice bath (approximately 0 - 4 minutes)

Study Arms (2)

Ice Bath then VR and Bike During Ice Bath (Ice Bath vs VR Bike)

ACTIVE COMPARATOR

Participants will immerse hand in ice bath and keep hand submerged as long as they can withstand the cold or until 4 minutes have elapsed, whichever comes first, while utilizing a VR headset. Participants will not be told of the specifics of the time limit, to avoid competitiveness and expectations and will be asked for pain scores every 30 seconds. After a washout period of 5 minutes, patients will immerse hand in ice bath keep hand submerged as long as they can withstand the cold or until 4 minutes have elapsed, whichever comes first, while utilizing a VR headset.Participants will not be told of the specifics of the time limit, to avoid competitiveness and expectations and will be asked for pain scores every 30 seconds. This occurred for both dominant and non-dominant hand. Randomization of dominant and non-dominant hands to the study conditions occurred prior to initiating the intervention.

Other: Stationary BikeOther: Virtual Reality (VR) HeadsetOther: Ice Bath

VR with Ice Bath then Bike with VR During Ice Bath (VR vs VR Bike)

ACTIVE COMPARATOR

Patients will immerse hand in ice bath keep hand submerged as long as they can withstand the cold or until 4 minutes have elapsed, whichever comes first, while utilizing a VR headset.Participants will not be told of the specifics of the time limit, to avoid competitiveness and expectations and will be asked for pain scores every 30 seconds. After a washout period of 5 minutes, Participants will immerse hand in ice bath while utilizing stationary bike and keep hand submerged as long as they can withstand the cold or until 4 minutes have elapsed, whichever comes first, while utilizing a VR headset. Participants will not be told of the specifics of the time limit, to avoid competitiveness and expectations and will be asked for pain scores every 30 seconds. This occurred for both dominant and non-dominant hand. Randomization of dominant and non-dominant hands to the study conditions occurred prior to initiating the intervention.

Other: Stationary BikeOther: Virtual Reality (VR) HeadsetOther: Ice Bath

Interventions

Stationary Bike while hand is submerged in ice bath

Ice Bath then VR and Bike During Ice Bath (Ice Bath vs VR Bike)VR with Ice Bath then Bike with VR During Ice Bath (VR vs VR Bike)

VR headset containing gameplay

Ice Bath then VR and Bike During Ice Bath (Ice Bath vs VR Bike)VR with Ice Bath then Bike with VR During Ice Bath (VR vs VR Bike)

Pain was elicited via a cold pressor test, which is an established method of producing controlled and repeatable painful stimuli in an experimental setting

Ice Bath then VR and Bike During Ice Bath (Ice Bath vs VR Bike)VR with Ice Bath then Bike with VR During Ice Bath (VR vs VR Bike)

Eligibility Criteria

Age18 Years+
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • Greater than 18 years of age
  • English speaking
  • Hearing intact

You may not qualify if:

  • Patients who do not consent
  • Are currently taking beta blockers or other chronotropic heart medication(s)
  • Have a history of severe motion sickness
  • Currently have nausea
  • Currently experiencing seizures
  • Are clinically unstable

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Lucile Packard Children's Hospital Stanford

Palo Alto, California, 94304, United States

Location

MeSH Terms

Conditions

Pain

Condition Hierarchy (Ancestors)

Neurologic ManifestationsSigns and SymptomsPathological Conditions, Signs and Symptoms

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
TREATMENT
Intervention Model
CROSSOVER
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Clinical Associate Professor

Study Record Dates

First Submitted

March 17, 2022

First Posted

March 28, 2022

Study Start

July 25, 2022

Primary Completion

January 26, 2023

Study Completion

January 26, 2023

Last Updated

December 6, 2023

Record last verified: 2023-08

Data Sharing

IPD Sharing
Will not share

Locations