NCT05227040

Brief Summary

The coronavirus disease 2019 (COVID-19) outbreak has not only changed the lifestyles of people globally but has also resulted in other challenges, such as the requirement of self-isolation and distance learning. The COVID-19 pandemic has resulted in an inability to go out to exercise and a reduction in movement, so the demand for exercise at home has increased. To investigate the relationships between a Nintendo Ring Fit Adventure (RFA) intervention and improvements in running time, cardiac force index (CFI), centimeters per beat (CMPB), sleep quality, and mood disorders.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
95

participants targeted

Target at P50-P75 for not_applicable

Timeline
Completed

Started Jan 2021

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Start

First participant enrolled

January 1, 2021

Completed
4 months until next milestone

Primary Completion

Last participant's last visit for primary outcome

April 30, 2021

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

April 30, 2021

Completed
9 months until next milestone

First Submitted

Initial submission to the registry

January 27, 2022

Completed
11 days until next milestone

First Posted

Study publicly available on registry

February 7, 2022

Completed
Last Updated

February 22, 2022

Status Verified

February 1, 2022

Enrollment Period

4 months

First QC Date

January 27, 2022

Last Update Submit

February 5, 2022

Conditions

Keywords

ExergamingCardiac force indexRunningPhysical activitySleep qualityMood disorders

Outcome Measures

Primary Outcomes (1)

  • Running Completion Time

    Investigators researched to use a 1600-meter running for testing.

    4 week

Study Arms (2)

Nintendo Ring Fit Adventure Exergame Group

EXPERIMENTAL

Participants in the RFA group were required to exercise for 30 minutes three times per week (in adventure mode) for 4 weeks. The initial exercise intensity was set according to the instructions given by the virtual coach during the first game and was gradually adjusted according to the game instructions. The research continued to track the RFA group subjects and continued to encourage the completion of 4 weeks of physical activity training.

Device: Nintendo Ring Fit Adventure Exergame

Control group

NO INTERVENTION

Interventions

Participants in the RFA group were required to exercise for 30 minutes three times per week (in adventure mode) for 4 weeks. The initial exercise intensity was set according to the instructions given by the virtual coach during the first game and was gradually adjusted according to the game instructions. The research continued to track the RFA group subjects and continued to encourage the completion of 4 weeks of physical activity training.

Nintendo Ring Fit Adventure Exergame Group

Eligibility Criteria

Age20 Years - 65 Years
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64), Older Adult (65+)

You may qualify if:

  • students who were over 20 years old and did not have chronic diseases;
  • students who were able to complete the 1600-meter outdoor run before and after the intervention;
  • students who understood and agreed with the research purpose and signed the consent form.

You may not qualify if:

  • chronic diseases or medications prescribed for over 6 months;
  • restricted movement or failure to complete the 1600-meter run before and/or after the intervention
  • wearable devices that were not worn well or inability to calculate the cardiac force index (CFI).

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

National Defense Medical Center

Taipei, 114201, Taiwan

Location

Related Publications (1)

  • Wu YS, Wang WY, Chan TC, Chiu YL, Lin HC, Chang YT, Wu HY, Liu TC, Chuang YC, Wu J, Chang WY, Sun CA, Lin MC, Tseng VS, Hu JM, Li YK, Hsiao PJ, Chen CW, Kao HY, Lee CC, Hsieh CB, Wang CH, Chu CM. Effect of the Nintendo Ring Fit Adventure Exergame on Running Completion Time and Psychological Factors Among University Students Engaging in Distance Learning During the COVID-19 Pandemic: Randomized Controlled Trial. JMIR Serious Games. 2022 Mar 22;10(1):e35040. doi: 10.2196/35040.

MeSH Terms

Conditions

Sleep Initiation and Maintenance DisordersMood DisordersMotor Activity

Condition Hierarchy (Ancestors)

Sleep Disorders, IntrinsicDyssomniasSleep Wake DisordersNervous System DiseasesMental DisordersBehavior

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
NONE
Purpose
HEALTH SERVICES RESEARCH
Intervention Model
SINGLE GROUP
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Principal Investigator

Study Record Dates

First Submitted

January 27, 2022

First Posted

February 7, 2022

Study Start

January 1, 2021

Primary Completion

April 30, 2021

Study Completion

April 30, 2021

Last Updated

February 22, 2022

Record last verified: 2022-02

Data Sharing

IPD Sharing
Will not share

Locations