Exercise Intensity and Video Games: Persons Post-stroke
Exercise Intensity During Interactive Video Games and Standard of Care of Individuals Post-Stroke
1 other identifier
interventional
15
1 country
1
Brief Summary
Persons post stroke executed stepping activities under four conditions: standard of care, interacting with: an off-the-shelf Microsoft-Kinect game, with a self-paced repeated custom video game and a game-paced random custom video game. Exercise intensity (neuromuscular and cardiovascular), enjoyment and perceived effort were measured during and after each condition.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable stroke
Started May 2017
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
May 1, 2017
CompletedPrimary Completion
Last participant's last visit for primary outcome
August 30, 2018
CompletedStudy Completion
Last participant's last visit for all outcomes
August 30, 2018
CompletedFirst Submitted
Initial submission to the registry
April 7, 2020
CompletedFirst Posted
Study publicly available on registry
September 4, 2020
CompletedSeptember 4, 2020
August 1, 2020
1.3 years
April 7, 2020
August 28, 2020
Conditions
Keywords
Outcome Measures
Primary Outcomes (5)
Neuromuscular intensity
movement repetitions (stepping and marching) measured through video tape measured continuously during each exercise bout
collected continuously during each of the four conditions. Collected in a single 2 hour session
Cardiovascular intensity (metabolic Units)
metabolic units measured continuously during each exercise bout
collected continuously during each of the four conditions. Collected in a single 2 hour session
Cardiovascular intensity (Percent of maximum heart rate)
the percent of the maximum heart rate
collected continuously during each of the four conditions. Collected in a single 2 hour session
Enjoyment
measured with the PACES questionnaire after each exercise bout
four times collected in a single 2 hour session (once at the completion of each the four conditions).
Borg Rate if Perceived Exertion Scale
Measures perception of effort on a scale of 6-20
Collected three times (at the beginning, middle and end) of each of the four exercise bouts during a single two hour session
Secondary Outcomes (2)
Preference ranking
collected once at the end of the completed data collection of a 2 hour session
Fugl Meyer Motor Assessment Scale_ Lower Extremity Section
collected once during the single 2 hour data collection session
Other Outcomes (1)
Open ended questions
collected once during a single 2 hour data collection session
Study Arms (1)
Single
OTHERParticipants exercised in two counter balanced blocks: repeated (standard of care and self-paced repeated custom game) and random (Kinect game and game-paced random custom game). Exercise bouts were for 8.5 minutes with ten minutes of rest in between so they could return to physiological baseline. Data were collected in a single session lasting two hours.
Interventions
Participants performed stepping movements that were either cued by the investigator or interacted with a video game. There were three video game exercises that all involved stepping in either a repeated or a random pattern that was either self-paced or game paced.
Eligibility Criteria
You may qualify if:
- men and women post-stroke at least six months T
- able to ambulate 100 feet without physical assistance but allowed to use assistive devices and orthotics,
- able to stand for 3 minutes.
- cleared for exercise with the PARQ.
You may not qualify if:
- history of severe heart disease, heart attack, valve replacement or coronary artery bypass surgery, severe lung disease, uncontrolled diabetes, traumatic brain injury or neurological disorder other than stroke
- Are unable to follow directions.
- Do not have adequate vision and hearing ability (either aided or unaided with glasses, contacts or hearing aids
- Are unable to sign a consent form.
- Unstable medical condition or musculoskeletal disorder such as severe arthritis, knee surgery, hip surgery, or any other condition that the investigators determine would impair the ability to perform the required stepping for the games presented.
- Any other medical condition contraindications to exercise.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
School of Health Professions
Newark, New Jersey, 07011, United States
Related Publications (3)
Kafri M, Myslinski MJ, Gade VK, Deutsch JE. Energy expenditure and exercise intensity of interactive video gaming in individuals poststroke. Neurorehabil Neural Repair. 2014 Jan;28(1):56-65. doi: 10.1177/1545968313497100. Epub 2013 Jul 29.
PMID: 23897906RESULTKafri M, Myslinski MJ, Gade VK, Deutsch JE. High metabolic cost and low energy expenditure for typical motor activities among individuals in the chronic phase after stroke. J Neurol Phys Ther. 2014 Oct;38(4):226-32. doi: 10.1097/NPT.0000000000000053.
PMID: 25198864RESULTDeutsch JE, James-Palmer A, Damodaran H, Puh U. Comparison of neuromuscular and cardiovascular exercise intensity and enjoyment between standard of care, off-the-shelf and custom active video games for promotion of physical activity of persons post-stroke. J Neuroeng Rehabil. 2021 Apr 14;18(1):63. doi: 10.1186/s12984-021-00850-2.
PMID: 33853608DERIVED
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Judith Deutsch, PT, PhD
Rutgers University
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Masking Details
- Participants were told that the purpose of the study was to learn more about what type of exercise they liked. There was no indication that intensity was an outcome measure.
- Purpose
- OTHER
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Professor and Director Rivers Lab
Study Record Dates
First Submitted
April 7, 2020
First Posted
September 4, 2020
Study Start
May 1, 2017
Primary Completion
August 30, 2018
Study Completion
August 30, 2018
Last Updated
September 4, 2020
Record last verified: 2020-08
Data Sharing
- IPD Sharing
- Will share
- Shared Documents
- STUDY PROTOCOL, ICF
- Time Frame
- Data will be made available through the appropriate journal data sharing plan.
- Access Criteria
- For systematic reviews or other secondary analyses.
All IPD that underlie the results of a publication will be available through the publishers repository. We