Benefits of Tablet-based Serious Games to Promote Speech Production in Young Children With Hearing Disabilities
FunSpeech
Evaluating the Educational Benefits of Tablet-based Serious Games to Promote Speech Production in Instrumented Young Children With Hearing Disabilities
1 other identifier
interventional
13
1 country
1
Brief Summary
Learning to speak is a major challenge for children with hearing impairments. Nowadays, special devices such as conventional hearing aids, bone-anchored hearing aids (BAHA) or cochlear implants (CI) allow successful rehabilitation of patients with hearing disabilities. To obtain maximum benefit from these technical aids, instrumented hearing impaired children require specific and intensive speech therapy to compensate for speech development delays. In addition, it is also of primary importance that during daily life (e.g., at home, at school) children are provided with sufficient and good quality auditory stimulation. The main goal of this project is to encourage speech production with an edutainment tool that can be used at home and that is adapted to the specific needs of young hearing impaired children. For this purpose, the investigators have recently designed an innovative educational solution: FunSpeech, a tablet-based set of video games that respond exclusively to sound and speech. The aim of this serious game is to encourage hearing impaired children to produce controlled sounds in terms of rhythm, intensity, and pitch. These are the main abilities required for controlled speech production. Finally, this serious game aims to support the parents' key role in the speech learning process by offering an effective solution that is easy to use at home with young children.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Mar 2020
Typical duration for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
March 1, 2020
CompletedFirst Submitted
Initial submission to the registry
March 5, 2020
CompletedFirst Posted
Study publicly available on registry
July 1, 2020
CompletedPrimary Completion
Last participant's last visit for primary outcome
March 1, 2022
CompletedStudy Completion
Last participant's last visit for all outcomes
March 1, 2022
CompletedJune 22, 2023
June 1, 2023
2 years
March 5, 2020
June 21, 2023
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
Parental inventory (questionnaire) and observation grid of speech production skills completed by the speech therapist.
Quantitative and qualitative assessments of spoken language level.
6 months
Secondary Outcomes (1)
Game usage (total play time, frequency of play sessions, list of games used, gameplay goals achieved)
6 months
Other Outcomes (2)
Ergonomy questionnaire (ease of use) on a seven-point Likert scale (1 = strongly disagree to 7 = strongly agree).
6 months
Open interview (issues/concerns about the game)
6 months
Study Arms (2)
Primo-FunSpeech
EXPERIMENTALParticipants will begin the study by a period using FunSpeech (45 days) followed by a control period without the game (45 days). This sequence will be repeated once.
Primo-control
EXPERIMENTALParticipants will begin the study by a control period without the game (45 days) followed by a period using FunSpeech (45 days). This sequence will be repeated once.
Interventions
Weekly sessions of regular speech therapy as regularly performed for the individual participant (one hour, once or twice a week) and parent-supervised home use of a serious game. It will be recommended to use FunSpeech every day, 15 minutes per day.
Weekly sessions of regular speech therapy as regularly performed for the individual participant (one hour, once or twice a week).
Eligibility Criteria
You may qualify if:
- Diagnosed with mild to profound hearing loss,
- Optimum instrumented hearing (hearing aids, BAHA or CI),
- Language development delay confirmed by a speech therapist,
- Enough sensorimotor, cognitive and communication skills to play with tablet-based games,
- French mother tongue
You may not qualify if:
- Additional impairments which affect language development or the use of FunSpeech (e.g. motor, orofacial, sensory, cognitive),
- Refusal of the participant's representative(s) to participate in the study,
- Refusal of the participant's representative(s) to participate in a modality of the study,
- If the child/participant refuses to collaborate in two measures of language level.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- University Hospital, Genevalead
- University of Geneva, Switzerlandcollaborator
Study Sites (1)
Geneva University Hospitals
Geneva, 1205, Switzerland
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- SUPPORTIVE CARE
- Intervention Model
- CROSSOVER
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Principal Investigator
Study Record Dates
First Submitted
March 5, 2020
First Posted
July 1, 2020
Study Start
March 1, 2020
Primary Completion
March 1, 2022
Study Completion
March 1, 2022
Last Updated
June 22, 2023
Record last verified: 2023-06
Data Sharing
- IPD Sharing
- Will not share