NCT04449341

Brief Summary

Adult patients aged 18-50 undergoing blood draw for routine lab evaluation will be randomized to a control group or experimental group to assess if the use of virtual reality reduces procedural pain (primary outcome) and procedural anxiety (secondary outcome) during venipuncture.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
59

participants targeted

Target at P25-P50 for not_applicable

Timeline
Completed

Started Jun 2020

Shorter than P25 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

Study Start

First participant enrolled

June 10, 2020

Completed
12 days until next milestone

First Submitted

Initial submission to the registry

June 22, 2020

Completed
4 days until next milestone

First Posted

Study publicly available on registry

June 26, 2020

Completed
13 days until next milestone

Primary Completion

Last participant's last visit for primary outcome

July 9, 2020

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

July 9, 2020

Completed
11 months until next milestone

Results Posted

Study results publicly available

June 11, 2021

Completed
Last Updated

July 13, 2021

Status Verified

July 1, 2021

Enrollment Period

29 days

First QC Date

June 22, 2020

Results QC Date

May 16, 2021

Last Update Submit

July 10, 2021

Conditions

Keywords

virtual realityvenipunctureblood drawOculus Go

Outcome Measures

Primary Outcomes (1)

  • Procedural Pain

    Determine if use of Oculus Go headset reduces procedural pain perception utilizing the visual analog scale, which measures pain on a linear scale from 0 to 100 millimeters, with 0 being no pain and 100 being maximum pain

    2 months

Secondary Outcomes (1)

  • Procedural Anxiety

    2 months

Study Arms (2)

Standard care venipuncture with additional of virtual reality

EXPERIMENTAL

Patients undergoing blood draw while interacting with VR application Ocean Rift while wearing Oculus Go headset

Device: Oculus Go headset with Ocean Rift application

Standard care venipuncture without addition of virtual reality

NO INTERVENTION

Patients undergoing blood draw while wearing Oculus Go headset that is turned off

Interventions

Information already included in arm description

Standard care venipuncture with additional of virtual reality

Eligibility Criteria

Age18 Years - 50 Years
Sexall
Healthy VolunteersYes
Age GroupsAdult (18-64)

You may qualify if:

  • Adults aged 18-50
  • Currently scheduled to undergo venipuncture

You may not qualify if:

  • Less than 18 years old or greater than 50 years old
  • History of motion sickness (nausea or vertigo)
  • Pregnant women
  • Reported history of blood borne disease (no request will be made for which disease participant has)
  • Use of pain medication(s) on day of study
  • Current use of medical devices, including hearing aids, pacemakers, implanted cardiac defibrillators
  • Currently experiencing headache/migraine

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Carl R Darnall Army Medical Center

Fort Hood, Texas, 76544, United States

Location

Related Publications (15)

  • Atzori B, Hoffman HG, Vagnoli L, Patterson DR, Alhalabi W, Messeri A, Lauro Grotto R. Virtual Reality Analgesia During Venipuncture in Pediatric Patients With Onco-Hematological Diseases. Front Psychol. 2018 Dec 20;9:2508. doi: 10.3389/fpsyg.2018.02508. eCollection 2018.

    PMID: 30618938BACKGROUND
  • Cassidy KL, Reid GJ, McGrath PJ, Finley GA, Smith DJ, Morley C, Szudek EA, Morton B. Watch needle, watch TV: Audiovisual distraction in preschool immunization. Pain Med. 2002 Jun;3(2):108-18. doi: 10.1046/j.1526-4637.2002.02027.x.

    PMID: 15102157BACKGROUND
  • Lee JS, Hobden E, Stiell IG, Wells GA. Clinically important change in the visual analog scale after adequate pain control. Acad Emerg Med. 2003 Oct;10(10):1128-30. doi: 10.1111/j.1553-2712.2003.tb00586.x.

    PMID: 14525749BACKGROUND
  • Dahlquist LM, Weiss KE, Law EF, Sil S, Herbert LJ, Horn SB, Wohlheiter K, Ackerman CS. Effects of videogame distraction and a virtual reality type head-mounted display helmet on cold pressor pain in young elementary school-aged children. J Pediatr Psychol. 2010 Jul;35(6):617-25. doi: 10.1093/jpepsy/jsp082. Epub 2009 Sep 28.

    PMID: 19786489BACKGROUND
  • Garrett B, Taverner T, Masinde W, Gromala D, Shaw C, Negraeff M. A rapid evidence assessment of immersive virtual reality as an adjunct therapy in acute pain management in clinical practice. Clin J Pain. 2014 Dec;30(12):1089-98. doi: 10.1097/AJP.0000000000000064.

    PMID: 24535053BACKGROUND
  • Gold JI, Kim SH, Kant AJ, Joseph MH, Rizzo AS. Effectiveness of virtual reality for pediatric pain distraction during i.v. placement. Cyberpsychol Behav. 2006 Apr;9(2):207-12. doi: 10.1089/cpb.2006.9.207.

    PMID: 16640481BACKGROUND
  • Gold JI, Belmont KA, Thomas DA. The neurobiology of virtual reality pain attenuation. Cyberpsychol Behav. 2007 Aug;10(4):536-44. doi: 10.1089/cpb.2007.9993.

    PMID: 17711362BACKGROUND
  • Hoffman HG, Patterson DR, Carrougher GJ, Sharar SR. Effectiveness of virtual reality-based pain control with multiple treatments. Clin J Pain. 2001 Sep;17(3):229-35. doi: 10.1097/00002508-200109000-00007.

    PMID: 11587113BACKGROUND
  • Hoffman HG, Sharar SR, Coda B, Everett JJ, Ciol M, Richards T, Patterson DR. Manipulating presence influences the magnitude of virtual reality analgesia. Pain. 2004 Sep;111(1-2):162-8. doi: 10.1016/j.pain.2004.06.013.

    PMID: 15327820BACKGROUND
  • Li A, Montano Z, Chen VJ, Gold JI. Virtual reality and pain management: current trends and future directions. Pain Manag. 2011 Mar;1(2):147-157. doi: 10.2217/pmt.10.15.

    PMID: 21779307BACKGROUND
  • Malloy KM, Milling LS. The effectiveness of virtual reality distraction for pain reduction: a systematic review. Clin Psychol Rev. 2010 Dec;30(8):1011-8. doi: 10.1016/j.cpr.2010.07.001. Epub 2010 Jul 13.

    PMID: 20691523BACKGROUND
  • Gallagher EJ, Liebman M, Bijur PE. Prospective validation of clinically important changes in pain severity measured on a visual analog scale. Ann Emerg Med. 2001 Dec;38(6):633-8. doi: 10.1067/mem.2001.118863.

    PMID: 11719741BACKGROUND
  • Moore B, Stocks C, Owens P. Trends in Emergency Department Visits, 2006-2014. Healthcare Cost and Utilization Project (HCUP) Statistical Brief #227. 2017

    BACKGROUND
  • Wiederhold BK, Gao K, Kong L, Wiederhold MD. Mobile devices as adjunctive pain management tools. Cyberpsychol Behav Soc Netw. 2014 Jun;17(6):385-9. doi: 10.1089/cyber.2014.0202.

    PMID: 24892202BACKGROUND
  • Ozalp Gerceker G, Ayar D, Ozdemir EZ, Bektas M. Effects of virtual reality on pain, fear and anxiety during blood draw in children aged 5-12 years old: A randomised controlled study. J Clin Nurs. 2020 Apr;29(7-8):1151-1161. doi: 10.1111/jocn.15173. Epub 2020 Jan 22.

    PMID: 31889358BACKGROUND

Related Links

MeSH Terms

Conditions

Pain, Procedural

Condition Hierarchy (Ancestors)

PainNeurologic ManifestationsSigns and SymptomsPathological Conditions, Signs and Symptoms

Results Point of Contact

Title
Matthew Perdue
Organization
Carl R Darnall Army Medical Center

Study Officials

  • Matthew J Perdue, PA

    C.R.Darnall Army Medical Center

    PRINCIPAL INVESTIGATOR

Publication Agreements

PI is Sponsor Employee
No
Restrictive Agreement
No

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
SINGLE
Who Masked
INVESTIGATOR
Purpose
SUPPORTIVE CARE
Intervention Model
PARALLEL
Sponsor Type
FED
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Fellow, US Army-Baylor DSc Emergency Medicine PA Studies, Principal Investigator

Study Record Dates

First Submitted

June 22, 2020

First Posted

June 26, 2020

Study Start

June 10, 2020

Primary Completion

July 9, 2020

Study Completion

July 9, 2020

Last Updated

July 13, 2021

Results First Posted

June 11, 2021

Record last verified: 2021-07

Data Sharing

IPD Sharing
Will not share

Locations