The Effect of Different Virtual Reality Trainings on Gait, Balance and Posture of Individuals With Dementia
Comparison of The Effect of Two Different Virtual Reality Trainings on Gait, Balance and Posture of Individuals With Dementia
2 other identifiers
interventional
30
1 country
1
Brief Summary
Dementia, a part of geriatric syndrome, is characterized by the deterioration of multiple cognitive domains such as memory, language, orientation, learning and personality as a result of damage to the central nervous system and in terms prognosis persistent and often progressive clinical condition. In the epidemiological studies it is stated that the number of the dementia affected people approximately 2 times in every 20 years. In several studies, it has been mentioned that cognitive disorders affect individuals' motor function such as gait and postural responses. These effects lead to a vicious circle by causing immobilization of individuals due to a decrease in cognitive functions in addition to immobilization due to aging. The lack of pharmacological therapies to change the prognosis of dementia, emphasizes physical activity methods due to its neurological contributions. However, due to the fact that conventional exercise programs are seen as boring in terms of elderly individuals and the exercise attendance rates are low, the virtual reality (VR) training have been preferred recently. To the best of the investigator's knowledge, there is no study examining the effect of different virtual reality trainings on the spatio-temporal characteristics of the gait, posture and balance. Therefore, the aim of this study is to evaluate the effect of different virtual reality trainings on these parameters.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Mar 2019
Shorter than P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
March 25, 2019
CompletedPrimary Completion
Last participant's last visit for primary outcome
November 9, 2019
CompletedStudy Completion
Last participant's last visit for all outcomes
December 24, 2019
CompletedFirst Submitted
Initial submission to the registry
May 2, 2020
CompletedFirst Posted
Study publicly available on registry
May 6, 2020
CompletedMay 7, 2020
May 1, 2020
8 months
May 2, 2020
May 6, 2020
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
gait speed
Gait speed was assessed by BTS G-Walk inertial sensor. The sensor, connected to the Lumbal 4-5 intervertebral space via a semi-elastic belt, transfers the spatiotemporal characteristics of the gait to the computer via Bluetooth® 3.0 (G-Studio® software). In our study, participants were asked to walk in a corridor of 8 meters.
change from baseline at 6 weeks
Secondary Outcomes (4)
Spatiotemporal Characteristics of Gait
change from baseline at 6 weeks
Berg Balance Scale
change from baseline at 6 weeks
Timed Up and Go Test
change from baseline at 6 weeks
New York Posture Scale
change from baseline at 6 weeks
Study Arms (3)
VR 1 Group
EXPERIMENTALIn this group, participants received standard exercise and exergame training with Microsoft Xbox 360 Kinect for 2 days per week for 6 weeks.
VR 2 Group
EXPERIMENTALIn this group, participants received standard exercise and exergame training with ALDA balance gear for 2 days per week for 6 weeks.
Control Group
ACTIVE COMPARATORIn this group, participants received only standard exercise for 2 days per week for 6 weeks.
Interventions
Microsoft Xbox 360 Kinect The exercises were advanced from simple to complex. The program started with exercises in a sitting position. In the next stage, the games requiring weight transfer and use of upper limbs in standing position were continued. The program ended with games that require more complex movements such as lunge and mini squats.
Standard Exercise Program The program included warm-up, main exercise and cooling. Warm-up and cooling included neck, trunk, upper-lower extremity range of movement (ROM) exercises and stretching exercises. Main exercise included postural alignment, strengthening for trunk and lower extremity, balance and walking exercises.
Eligibility Criteria
You may qualify if:
- Diagnosed with dementia
- Mini-Mental State Examination (MMSE) score between 18-23 points
- Able to walk independently with/without a walking aid (a single point cane)
- Able to speak and understand Turkish
- Understand simple commands
- At least primary education
You may not qualify if:
- Severly vision and hearing problems
- Undergo acute retinal hemorrhage or ophthalmic surgery
- Acute or chronic neurological problems
- Musculoskeletal and/or neurological problems affecting movement and balance
- Vestibular problem and/or use medicine
- Uncontrolled cardiovascular disease, congestive heart failure, acute myocarditis, pulmonary hypertension, or using a pacemaker
- Malignancy
- Orthopedic or neurological surgery in the past 6 months
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Ankara Yıldırım Beyazıt University
Ankara, 06010, Turkey (Türkiye)
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NON RANDOMIZED
- Masking
- NONE
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
May 2, 2020
First Posted
May 6, 2020
Study Start
March 25, 2019
Primary Completion
November 9, 2019
Study Completion
December 24, 2019
Last Updated
May 7, 2020
Record last verified: 2020-05