Fuzzy AI Using VR for Collision Prevention
CAT
Genetic Fuzzy Artificial Intelligence Driven Virtual Reality for Prevention of Collision-based Injury
1 other identifier
interventional
45
1 country
1
Brief Summary
The purpose of this study is to develop and test a VR training system that integrates GFT AI with virtual obstacle scenarios that, when compared to a sham-VR training system, is hypothesized to increase neuromechanical and perceptual-motor fitness, decrease collision frequency and impact forces for soccer athletes, during a single training session and also when assessed at approximately 1 week and 1 month following training.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for not_applicable
Started Jan 2018
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
January 1, 2018
CompletedFirst Submitted
Initial submission to the registry
October 30, 2018
CompletedPrimary Completion
Last participant's last visit for primary outcome
February 1, 2019
CompletedFirst Posted
Study publicly available on registry
April 16, 2019
CompletedStudy Completion
Last participant's last visit for all outcomes
September 30, 2019
CompletedFebruary 7, 2020
February 1, 2020
1.1 years
October 30, 2018
February 6, 2020
Conditions
Outcome Measures
Primary Outcomes (1)
Pro-saccades test
Pro-saccades will be tested as participants track discrete target motion that will jump randomly by 14, 16, 18, 20, 22, or 24˚ on the screen in a horizontal and vertical direction, at intervals varying pseudo randomly between 1.0 and 2.0 s. The current fixation target will be extinguished at the same time as the next peripheral target appears. The test sequence will take 30 s/trial (2 trials) and all participants will be instructed to follow the targets as quickly and accurately as possible
10 minutes
Secondary Outcomes (2)
Self paced saccades
10 minutes
Anti-saccades test
10 minutes
Study Arms (2)
VR Obstacle group
EXPERIMENTALInitial Visit: navigates a cluttered array of fixed and moving virtual obstacles to reach a way-point (goal) as fast and efficiently (avoiding obstacles) as possible. In each block, task difficulty (i.e., complexity) will increase linearly, regardless of success or failure (≥ 1 collision before reaching the goal). Second (Training) Visit (randomized into two groups):
Agility Group
EXPERIMENTALInitial Visit: Completes a soccer ball dribbling agility task in which they must dribble a soccer ball toward an artificial way-point, while avoiding artificial obstacles overlaid onto the real world via a Microsoft Hololens augmented reality display. Second (Training) Visit
Interventions
navigates a cluttered environment of stationary and moving/pursuing virtual obstacles to reach a way-point as quickly and efficiently as possible. Block order and difficulty, as well as the behavior of the obstacles in each block, will be driven by the AI and statistically weighted to specifically target the perceptual-motor and neuromechanical mechanisms based on each athlete's visit 1 performance
Eligibility Criteria
You may qualify if:
- healthy
- varsity high school or collegiate soccer athlete
You may not qualify if:
- unable to participate in soccer
- history of congenital or acquired cognitive, ophthalmologic, or neurological disorders including developmental delay, brain tumor, stroke, or known peripheral or central vestibular disorders
- patients who have begun anti-depressant, stimulant or anti-seizure medications for treatment of their symptoms or for other, unrelated reasons within two months of testing will be excluded from testing
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Cincinanti Childrens Hospital Medical Center
Cincinnati, Ohio, 45229, United States
MeSH Terms
Conditions
Study Officials
- PRINCIPAL INVESTIGATOR
Adam Kiefer, PhD
Cincinanti Childrens Hospital
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- NONE
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
October 30, 2018
First Posted
April 16, 2019
Study Start
January 1, 2018
Primary Completion
February 1, 2019
Study Completion
September 30, 2019
Last Updated
February 7, 2020
Record last verified: 2020-02
Data Sharing
- IPD Sharing
- Will not share