Exergame on Sleep and Emotion Among Students
Investigating the Feasibility of Exergame on Sleep and Emotion Among University Students
1 other identifier
interventional
36
1 country
1
Brief Summary
This study aims to investigate the feasibility and the potential efficacy of using Xbox 360 Kinect game among healthcare undergraduate students. Thirty-six participants will be recruited and randomly allocated into the intervention and control group. The session will be 30 minutes per session for three times per week. Two outcome measures will be used at pre and post intervention.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable depression
Started Feb 2019
Shorter than P25 for not_applicable depression
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
February 27, 2019
CompletedPrimary Completion
Last participant's last visit for primary outcome
March 30, 2019
CompletedFirst Submitted
Initial submission to the registry
April 3, 2019
CompletedStudy Completion
Last participant's last visit for all outcomes
April 7, 2019
CompletedFirst Posted
Study publicly available on registry
April 8, 2019
CompletedFebruary 26, 2020
February 1, 2020
1 month
April 3, 2019
February 24, 2020
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
Depression, Anxiety and Stress Scales Questionnaire (DASS-21)
The Depression, Anxiety and Stress Scale -21 Items (DASS-21) is a set of three self-report scales designed to measure the emotional states of depression, anxiety and stress. Each of the three DASS-21 scales contains 7 items, divided into subscales with similar content. Scores for depression, anxiety and stress are calculated by summing the scores for the relevant items. Scoring for each scale is from 0 to 3 (Never:0; Sometimes:1; Often:2; Almost Always:3). Overall score is summed to indicate if the person has depression, anxiety or stress. For depression total score indicators (Normal:0-4; Mild:5-6; Moderate:7-10; Severe:11-13; Extremely Severe:14+). For anxiety total score indicators (Normal: 0-3; Mild:4-5; Moderate:6-7; Severe: 8-9; Extremely Severe: 10+). For stress total score indicators (Normal:0-7; Mild: 8-9; Moderate: 10-12; Severe: 13-16; Extremely Severe: 17+)
1 week
Functional Outcome of Sleep Questionnaire (FOSQ-30)
Consisting of 30 questions related to the effects of fatigue on daily activities, the instrument was designed to evaluate the respondent's quality of life as it relates to disorders of excessive sleepiness. In 30 items, the FOSQ then assesses difficulty, due to sleepiness, in performing activities of daily living and recreational activities, which are categorized into the following 5 subscales: 1) activity level (9 items), 2) vigilance (7 items), 3) intimacy and sexual relationships (4 items), 4) general productivity (8 items), and 5) social outcomes (2 items). Scoring is from 0-4 (0: I don't do this activity for other reasons; 1: Yes, Extremely Difficult; 2: Yes, Moderate Difficulty; 3: Yes, Little Difficulty: 4: No Difficulty. The potential range of scores for the Total Score is 5 -20. Lower Score indicates more difficulty performing everyday activities when tired or sleepy, while higher score indicates less difficulty performing everyday activities when tired or sleepy.
1 week
Study Arms (2)
Intervention Group
EXPERIMENTALA session 30 minutes of exercise game activities using the Xbox 360 Kinect will be performed by each participant for 6 weeks, 3 times per week. Games use for the activity are Sports Kinect and Sports Kinect 2. The activity can be performed in solo or in pairs with another participant. The game activity will be played only at the site chosen for this study.
Control Group
NO INTERVENTIONNo standard activity is provided for the participants. The participants will continue with their normal daily life activities.
Interventions
A session 30 minutes of exercise game activities using the Xbox 360 Kinect will be performed by each participant. Games uses for the activity are Sports Kinect and Sports Kinect 2. Xbox 360 Kinect - the players themselves become the ''game controller'' via their body movements and gestures, Kinect-enabled game titles lend themselves comfortably to the class of exercise games.
Eligibility Criteria
You may qualify if:
- Undergraduate healthcare students
- Able to read and understand English version questionnaire
- Having BMI \<25
You may not qualify if:
- Person with condition (i.e. asthma, heart problem) that prevent from participating in active physical activities.
- Known history of mental health issues
- Visually impaired students iv. Postgraduate students
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Study Sites (1)
Kolej Tun Syed Nasir
Kuala Lumpur, 53200, Malaysia
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Muhammad Hibatullah Romli, PhD
Universiti Putra Malaysia
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Masking Details
- i) A number of assessors from occupational therapy students will be recruited. This is to allow for randomization possibility on assessment responsibility. 1. Pre-evaluation is conducted randomly by accident by an independent assessor with an occupational therapy background without knowing which participant in which group. There is no specific client on specific assessor. 2. The post-evaluation is conducted randomly by accident by an independent assessor with an occupational therapy background. There is no specific client on specific assessor. ii) Information among participants is kept confidential and blinding from each other. No cross-over is allowed to reduce bias.
- Purpose
- OTHER
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Principal Investigator
Study Record Dates
First Submitted
April 3, 2019
First Posted
April 8, 2019
Study Start
February 27, 2019
Primary Completion
March 30, 2019
Study Completion
April 7, 2019
Last Updated
February 26, 2020
Record last verified: 2020-02
Data Sharing
- IPD Sharing
- Will not share
Study protocol can be shared with other researchers