NCT03690661

Brief Summary

The investigators will conduct a small-scale randomized control trial comparing the intervention game to an active control game, and will assess outcomes at multiple time points (pre-, post-, 6-month follow-up). These outcomes will include a wide range of behaviors that are measured along a continuum from controlled lab-based tasks to uncontrolled, real-world social interactions between dyads.

Trial Health

87
On Track

Trial Health Score

Automated assessment based on enrollment pace, timeline, and geographic reach

Enrollment
43

participants targeted

Target at P25-P50 for not_applicable

Timeline
Completed

Started Dec 2019

Longer than P75 for not_applicable

Geographic Reach
1 country

1 active site

Status
completed

Health score is calculated from publicly available data and should be used for screening purposes only.

Trial Relationships

Click on a node to explore related trials.

Study Timeline

Key milestones and dates

First Submitted

Initial submission to the registry

September 20, 2018

Completed
11 days until next milestone

First Posted

Study publicly available on registry

October 1, 2018

Completed
1.2 years until next milestone

Study Start

First participant enrolled

December 1, 2019

Completed
4.2 years until next milestone

Primary Completion

Last participant's last visit for primary outcome

January 31, 2024

Completed
Same day until next milestone

Study Completion

Last participant's last visit for all outcomes

January 31, 2024

Completed
Last Updated

October 9, 2024

Status Verified

October 1, 2024

Enrollment Period

4.2 years

First QC Date

September 20, 2018

Last Update Submit

October 7, 2024

Conditions

Keywords

adolescentfacesocial skillsvideo game

Outcome Measures

Primary Outcomes (4)

  • Primary Target Eye Gaze Mechanisms - Performance Accuracy

    Performance accuracy will be acquired from both a static and a dynamic task of eye gaze cue following, which will be analyzed separately (ie 6 months from pre-intervention).

    6 months

  • Primary Target Eye Gaze Mechanisms - Visual Fixation

    Eye tracking measures of visual fixation will be acquired in both a static and a dynamic task of eye gaze cue following, which will be analyzed separately (ie 6 months from pre-intervention).

    6 months

  • Social Symptoms - Social Skills Inventory System (SSIS)

    Social skills and problematic behaviors will be assessed via parent- and self-reported responses on the SSIS. These measures will be administered at multiple time points including pre-intervention, post-intervention, and 3 months after the intervention (ie 6 months from pre-intervention).

    6 months

  • Autism Behaviors - Social Responsiveness Scale 2nd Edition (SRS-2)

    To assess potential changes in autism-like behaviors and symptoms, parents will complete the SRS-2 at each of 3 time points (pre-intervention, post-intervention, 3-month follow-up after intervention completion).

    6 months

Secondary Outcomes (5)

  • Intermediate Face Processing Mechanisms - Face Identity (CFMT)

    6 months

  • Intermediate Face Processing Mechanisms - Object Identity (CBMT)

    6 months

  • Intermediate Face Processing Mechanisms - Face Expression Identification - (CAM)

    6 months

  • Intermediate Face Processing Mechanisms - Face Expression Identification - (RMET)

    6 months

  • Face-to-Face Social Interactions - Visual Fixations

    6 months

Study Arms (2)

Intervention Video Game

EXPERIMENTAL

Participants will play the Intervention Video Game for 3 months, 3 times a week for a minimum of 30 minutes each session

Behavioral: Intervention Video Game

Control Video Game

PLACEBO COMPARATOR

Participants will play the Control Video Game for 3 months, 3 times a week for a minimum of 30 minutes each session

Behavioral: Placebo Control Game

Interventions

The intervention game employs evidence-based "serious game" mechanics (e.g., storylines, long-term goals, scaling difficulty) to design a learning environment that maximizes opportunities for adolescents with ASD to discover the functional utility of eye gaze cues.

Intervention Video Game

The placebo game will have all the elements of the serious game mechanics of the intervention game (narrative storylines, long-term goals, scaling difficulty), but will not provide the learning opportunities regarding eye gaze cues.

Control Video Game

Eligibility Criteria

Age10 Years - 18 Years
Sexall
Healthy VolunteersYes
Age GroupsChild (0-17), Adult (18-64)

You may qualify if:

  • parent/caregiver of an adolescent with a diagnosis of autism spectrum disorder (ASD),
  • parent/caregiver and adolescent with ASD both native English speakers,
  • adolescent with ASD aged between 10-18 years at pre-test,
  • adolescent has normal vision and hearing with correction as reported by caregiver,
  • adolescent is able to use a computer for the purposes of game play,
  • adolescent scores \< 80% correct (i.e., 0.5 SD less than Mean of typically developing adolescents) on online eye gaze screening task,
  • ASD diagnosis of adolescent confirmed via Parent-report SCQ and clinical interview with adolescent to assess DSM-V criteria (borderline cases also undergo ADI interview);
  • Full Scale IQ of adolescent determined to be between 70-130;
  • reading ability of adolescent determined to be at least a 2nd grade level;
  • adolescent is capable of cooperating with testing;
  • parent/caregiver and adolescent both consent/assent to participate in the research.

You may not qualify if:

  • having seizures within the previous two years
  • no stable internet connection in the home
  • refusing to consent/assent to take part in the research
  • and have a legal guardian, which prohibits them from legally consenting for themselves
  • and cannot understand the consent as indicated by failing a quiz prior to signing the consent.

Contact the study team to confirm eligibility.

Sponsors & Collaborators

Study Sites (1)

Pennsylvania State University

University Park, Pennsylvania, 16802, United States

Location

MeSH Terms

Conditions

Autism Spectrum DisorderAutistic DisorderFaciesSocial Skills

Condition Hierarchy (Ancestors)

Child Development Disorders, PervasiveNeurodevelopmental DisordersMental DisordersDisease AttributesPathologic ProcessesPathological Conditions, Signs and SymptomsSocial BehaviorBehavior

Study Officials

  • Suzy Scherf

    Penn State University

    PRINCIPAL INVESTIGATOR

Study Design

Study Type
interventional
Phase
not applicable
Allocation
RANDOMIZED
Masking
DOUBLE
Who Masked
PARTICIPANT, OUTCOMES ASSESSOR
Masking Details
Double blinded
Purpose
BASIC SCIENCE
Intervention Model
PARALLEL
Sponsor Type
OTHER
Responsible Party
PRINCIPAL INVESTIGATOR
PI Title
Associate Professor of Psychology

Study Record Dates

First Submitted

September 20, 2018

First Posted

October 1, 2018

Study Start

December 1, 2019

Primary Completion

January 31, 2024

Study Completion

January 31, 2024

Last Updated

October 9, 2024

Record last verified: 2024-10

Data Sharing

IPD Sharing
Will share

Participants will be invited to share de-identified data acquired from this study with the National Institutes of Health Data Archive

Shared Documents
STUDY PROTOCOL, ICF

Locations