Using Serious Game Technology to Improve Sensitivity to Eye Gaze in Autism
SAGA
1 other identifier
interventional
40
1 country
1
Brief Summary
The investigators hypothesize that this serious game (designed to provide a learning environment that maximizes opportunities for adolescents with autism to discover the functional utility of eye gaze) will improve sensitivity to eye gaze cues, specifically to identify gazed-at objects, and will also lead to increased social attention to faces in adolescents with autism. The investigators will test this hypothesis in a small-scale exploratory randomized control trial that will include both behavioral and eye tracking outcome measures.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P25-P50 for phase_2
Started Aug 2016
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
August 1, 2016
CompletedFirst Submitted
Initial submission to the registry
November 16, 2016
CompletedFirst Posted
Study publicly available on registry
November 18, 2016
CompletedPrimary Completion
Last participant's last visit for primary outcome
October 1, 2018
CompletedStudy Completion
Last participant's last visit for all outcomes
October 1, 2018
CompletedMarch 5, 2021
March 1, 2021
2.2 years
November 16, 2016
March 3, 2021
Conditions
Outcome Measures
Primary Outcomes (3)
Static Eye Gaze Following Task
Eye tracking and accuracy
2 months
Dynamic Eye Gaze Following Task
Eye tracking and accuracy
2 Months
Social/Visual Attention Task
Eye tracking
2 Months
Secondary Outcomes (4)
Social Responsiveness Scale
2 months
Social Skills Inventory System - Child version
2 months
Social Skills Inventory System - Adult version
2 months
Treatment as Usual
2 months
Study Arms (2)
Computer Game
EXPERIMENTALAll Computer Game participants will complete: * online screening * Diagnostic and eye-tracking pre-testing * 2 month intervention * Eye-tracking post-testing
Waitlist control
NO INTERVENTIONAll Treatment as usual control participants will complete: * online screening * Diagnostic and eye-tracking pre-testing * Eye-tracking post-testing
Interventions
The game involves viewing subtle nonverbal behaviors of game characters for the purpose of executing their own goal-directed behavior in the game related to solving various crimes. The learning involves interpreting nonverbal cues on the animated characters, such as pointing, head turns, eye gaze cues.
Eligibility Criteria
You may qualify if:
- parent/caregiver of an adolescent with a diagnosis of ASD,
- parent/caregiver and adolescent with ASD both native English speakers,
- adolescent with ASD aged between 10-18 years at enrollment,
- adolescent has normal vision and hearing with correction as indicated by parent report,
- adolescent is able to use a computer for the purposes of game play,
- adolescent scores \> 80% correct (i.e., 0.5 SD less than M of TD adolescents) on online eye gaze screening task,
- ASD diagnosis of adolescent confirmed in lab via the Autism Diagnostic Observation Schedule,
- Full Scale IQ of adolescent determined to be between 70-130 on the Kaufman Brief Intelligence Test,
- reading ability of adolescent determined to be at least a second grade level as assessed by the Oral and Written Language Scales,
- adolescent is capable of cooperating with testing,
- parent/caregiver and adolescent both consent/assent to participate in the research.
You may not qualify if:
- adolescent has had seizures within the previous two years,
- family lacks stable home internet,
- parent or adolescent refuses to consent/assent to take part in the research,
- adolescent is 18 and has a legal guardian, prohibiting him/her from legally consenting, or
- adolescent is 18 and cannot understand the consent (i.e., fails consent quiz).
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Penn State Universitylead
- National Institute of Mental Health (NIMH)collaborator
Study Sites (1)
Pennsylvania State University
University Park, Pennsylvania, 16802, United States
Related Publications (2)
Scherf KS, Griffin JW, Geier CF, Smyth JM. Social visual attention as a treatment outcome: evaluating the social games for autistic adolescents (SAGA) intervention. Sci Rep. 2024 Jan 5;14(1):619. doi: 10.1038/s41598-024-51332-z.
PMID: 38182792DERIVEDScherf KS, Griffin JW, Judy B, Whyte EM, Geier CF, Elbich D, Smyth JM. Improving sensitivity to eye gaze cues in autism using serious game technology: study protocol for a phase I randomised controlled trial. BMJ Open. 2018 Oct 4;8(9):e023682. doi: 10.1136/bmjopen-2018-023682.
PMID: 30287612DERIVED
Related Links
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Suzy Scherf, PhD
Penn State University
Study Design
- Study Type
- interventional
- Phase
- phase 2
- Allocation
- RANDOMIZED
- Masking
- DOUBLE
- Who Masked
- PARTICIPANT, INVESTIGATOR
- Masking Details
- Given the design of the study, parents and adolescents will know the condition to which they have been assigned. However, researchers involved in data collection will be blinded from condition assignment during the pre-intervention data collection session as these data will be collected prior to randomization. Also, the research team is not involved in the randomization process. The research team members who are involved in ensuring the fidelity of the intervention are not involved in data collection procedures. Although we will attempt to limit unblinding, it is not possible for researchers involved in data collection to be completely blinded to the assignment of participant condition at the post-intervention visit as we cannot prohibit participants from talking to researchers about their experience in the study. Importantly, the primary outcome measures are believed to be robust to investigator bias.
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- Associate Professor of Psychology
Study Record Dates
First Submitted
November 16, 2016
First Posted
November 18, 2016
Study Start
August 1, 2016
Primary Completion
October 1, 2018
Study Completion
October 1, 2018
Last Updated
March 5, 2021
Record last verified: 2021-03
Data Sharing
- IPD Sharing
- Will share
- Shared Documents
- STUDY PROTOCOL, ICF
The data will be shared in the NIMH National Data Archive