BCI (Brain Computer Interface) Intervention in Autism
BCIAUT
An Interventional Study to Improve Social Attention in Autistic Spectrum Disorder (ASD): A Brain Computer Interface (BCI) Approach
1 other identifier
interventional
15
0 countries
N/A
Brief Summary
This study aims to demonstrate that improvements in identification of social clues (and improvement of overall social behaviour) in subjects with ASD can be achieved using social games together with a BCI setup. The primary goal is to ensure increased rate of responses to joint attention cues. Intervention Type is a Device (brain computer interface using EEG). Structure: (1) initial eligibility screening (within 1 week after admission), (2) pre-intervention (first week of study, baseline outcome measures and additional evaluations), (3) intervention process (16 weeks), (4) post-intervention (outcome measures and additional evaluations), and (5) follow-up (outcome measures at 6 months).
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
Started Feb 2016
Typical duration for not_applicable
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
First Submitted
Initial submission to the registry
April 24, 2015
CompletedFirst Posted
Study publicly available on registry
May 15, 2015
CompletedStudy Start
First participant enrolled
February 1, 2016
CompletedPrimary Completion
Last participant's last visit for primary outcome
November 1, 2017
CompletedStudy Completion
Last participant's last visit for all outcomes
September 1, 2018
CompletedResults Posted
Study results publicly available
February 18, 2019
CompletedFebruary 18, 2019
December 1, 2018
1.8 years
April 24, 2015
October 11, 2018
February 13, 2019
Conditions
Outcome Measures
Primary Outcomes (2)
JAAT_NoFace
Number of fixations on the target object of the joint attention animation of an avatar after the animation starts (e.g. looking at, pointing at) in the Joint-attention assesment task - JAAT\_NoFace with no previous fixation on avatar face.. We will use a new task/realistic game that will challenge the detection of initiation of joint attention cues (from avatars - gaze or pointing). The number of correct responses (to particular objects and not to non-object parts of the scene) will be recorded. We will also record incorrect responses to non-pointing body gestures.
16 weeks, and 6 months after intervention
JAAT_Face
Number of fixations on the target object of the joint attention animation of an avatar after the animation starts (e.g. looking at, pointing at) in the Joint-attention assesment task - JAAT\_NoFace with previous fixation on avatar face.. We will use a new task/realistic game that will challenge the detection of initiation of joint attention cues (from avatars - gaze or pointing). The number of correct responses (to particular objects and not to non-object parts of the scene) will be recorded. We will also record incorrect responses to non-pointing body gestures.
16 weeks, and 6 months after intervention
Secondary Outcomes (2)
ATEC - Autism Treatment Evaluation Checklist
16 weeks, and Follow-Up (6 months after intervention)
VABS - Vineland Adaptive Behaviour Scale
16 weeks, and Follow-Up (6 months after intervention)
Other Outcomes (3)
POMS - Profile of Mood States
16 weeks plus 6 months
HADS - Hospital Anxiety & Depression Scale
16 weeks
Debriefing Interview Questionnaire
16 weeks
Study Arms (1)
BCI to train joint attention in ASD
EXPERIMENTALWe are using Brain Computer Interfaces implemented by EEG in 16 ASD subjects
Interventions
The intervention comprehends seven BCI sessions spread over four months. The first four sessions are planned to occur weekly, and the rest monthly. In each session, the subject is asked to identify objects of interest based on the gaze direction of an avatar. The subject response is interpreted from the EEG signal (using the P300 component, as established in our previous work).
Eligibility Criteria
You may qualify if:
- Positive diagnostic results for ASD in:
- Autism Diagnostic Interview-Revised; Autism Diagnostic Observation Schedule; The Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition (DSM-5) criteria.
You may not qualify if:
- Global Intelligence Quotient \< 80
- Associated medical condition such as epilepsy, neurocutaneous or other genetic syndromes, or other usual comorbidity in ASD samples
Contact the study team to confirm eligibility.
Sponsors & Collaborators
Related Publications (2)
Baron-Cohen S, Baldwin DA, Crowson M. Do children with autism use the speaker's direction of gaze strategy to crack the code of language? Child Dev. 1997 Feb;68(1):48-57.
PMID: 9084124BACKGROUNDAmaral C, Mouga S, Simoes M, Pereira HC, Bernardino I, Quental H, Playle R, McNamara R, Oliveira G, Castelo-Branco M. A Feasibility Clinical Trial to Improve Social Attention in Autistic Spectrum Disorder (ASD) Using a Brain Computer Interface. Front Neurosci. 2018 Jul 13;12:477. doi: 10.3389/fnins.2018.00477. eCollection 2018.
PMID: 30061811DERIVED
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Results Point of Contact
- Title
- Prof. Dr. Miguel Castelo-Branco
- Organization
- University of Coimbra
Study Officials
- PRINCIPAL INVESTIGATOR
Miguel S Castelo-Branco, MD, PhD.
IBILI - Institute for Biomedical Imaging in Life Sciences
Publication Agreements
- PI is Sponsor Employee
- Yes
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- TREATMENT
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- PRINCIPAL INVESTIGATOR
- PI Title
- MD, PhD
Study Record Dates
First Submitted
April 24, 2015
First Posted
May 15, 2015
Study Start
February 1, 2016
Primary Completion
November 1, 2017
Study Completion
September 1, 2018
Last Updated
February 18, 2019
Results First Posted
February 18, 2019
Record last verified: 2018-12