Home-based -Virtual Reality Intervention for Stroke Rehabilitation
Home-VR
Virtual Reality Intervention for Stroke Rehabilitation - Home Based (Stage 2)
1 other identifier
interventional
24
1 country
1
Brief Summary
On-going rehabilitation is needed to maintain and improve the weaker upper extremity following stroke. Community rehabilitation programs for stroke individuals in the chronic stage are often difficult to be implement. Consequently, many individuals remain without structured interventional programs. Self-training programs, where individuals can independently continue to exercise at home, might answer this challenge. However, since exercising alone is boring and not motivating, individuals often stop the prescribed exercises and remain inactive. The use of video-games for self-training might answer this challenge. Therefore, the investigators aimed to assess the feasibility of using video-games for self-training after stroke. Specifically the investigators aim to compare the (1) training time, (2) satisfaction and (3) effectiveness of a self-training program using video-games compared to a traditional self-training program.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable stroke
Started Nov 2014
Shorter than P25 for not_applicable stroke
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
November 1, 2014
CompletedFirst Submitted
Initial submission to the registry
February 22, 2015
CompletedFirst Posted
Study publicly available on registry
March 19, 2015
CompletedPrimary Completion
Last participant's last visit for primary outcome
July 1, 2015
CompletedStudy Completion
Last participant's last visit for all outcomes
August 1, 2015
CompletedFebruary 15, 2016
February 1, 2016
8 months
February 22, 2015
February 12, 2016
Conditions
Outcome Measures
Primary Outcomes (2)
self-training time
Self-training time for the 5-week program as documented on a daily log sheet by the participants in both self-training programs. The mean weekly training hours per week will also be calculated.
week 9
Change in Action Research Arm Test
change in functional ability of the weaker upper extremity
week 0, week 4, week 9, week 13
Secondary Outcomes (6)
Change in Box and Block Test
week 0, week 4, week 9, week 13
Change in The Functional Reach Test
week 4, week 9, week 13
Daily enjoyment from the self-training
week 9
Change in the Motor Activity Log (MAL)
week 0, week 4, week 9, week 13
Daily exertion from the self-training
week 9
- +1 more secondary outcomes
Study Arms (2)
self-training using video-games
EXPERIMENTALParticipants will receive a video-game console and will be asked to play video-games for one hour a day X 6 days a week for 5 weeks.
traditional self-training
ACTIVE COMPARATORParticipants will receive a manual and kit of a traditional self-training program and will be asked to perform the program one hour a day X 6 days a week for 5 weeks.
Interventions
Individuals will receive a video-game console and will be taught how to play the games. They will be requested to play 60 minutes a day for 5 weeks.
Individuals will receive a manual and equipment and will be taught how to perform the exercises. They will be requested to perform the exercises 60 minutes a day for 5 weeks.
Eligibility Criteria
You may qualify if:
- to 36 months after stroke onset
- lived in the community with family or a caregiver
- mild to moderate weakness the affected upper extremity
- without significant cognitive deficit
- able to walk at least 10-meters (with or without assistance).
You may not qualify if:
- Other neurological conditions
- Epilepsy
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Sheba Medical Centerlead
- European Commissioncollaborator
Study Sites (1)
Sheba Medical Center
Ramat Gan, Israel
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- STUDY DIRECTOR
Debbie Rand, OT, PhD
Tel Aviv University
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Purpose
- TREATMENT
- Intervention Model
- PARALLEL
- Sponsor Type
- OTHER GOV
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
February 22, 2015
First Posted
March 19, 2015
Study Start
November 1, 2014
Primary Completion
July 1, 2015
Study Completion
August 1, 2015
Last Updated
February 15, 2016
Record last verified: 2016-02
Data Sharing
- IPD Sharing
- Will not share