Effects of Virtual Reality System in Children With Developmental Delays
The Additional Therapeutic Effects of Virtual Reality System in Children With Developmental Delays
1 other identifier
interventional
157
1 country
1
Brief Summary
The purpose of this study is to investigate the effects of virtual reality system on children with developmental delays.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at P50-P75 for phase_4
Started Jan 2009
Typical duration for phase_4
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
January 1, 2009
CompletedPrimary Completion
Last participant's last visit for primary outcome
January 1, 2011
CompletedStudy Completion
Last participant's last visit for all outcomes
December 1, 2011
CompletedFirst Submitted
Initial submission to the registry
July 3, 2014
CompletedFirst Posted
Study publicly available on registry
July 9, 2014
CompletedJuly 9, 2014
July 1, 2014
2 years
July 3, 2014
July 8, 2014
Conditions
Keywords
Outcome Measures
Primary Outcomes (1)
health of children (Pediatric Quality of Life Inventory)
Following the recruitment and baseline assessment, outcome measures were assessed before treatment (Time 0), at the end of first intervention in the fourth week (Time 1), and at the end of second intervention in the eighth week (Time 2).
changes from baseline at one and two months.
Study Arms (2)
Virtual reality video game
ACTIVE COMPARATORParticipants received rehabilitation treatment and additional virtual reality system (30 minutes of interactive virtual reality system play, two times per week, in eight sessions over a 4-week span) for 1 month, followed by rehabilitation treatment for 1 month
Virtual reality system
PLACEBO COMPARATORreceived rehabilitation treatment for 1 month, followed by rehabilitation treatment and additional virtual reality system (30 minutes of interactive video game play, two times per week, in eight sessions over a 4-week span) during the one month of intervention period.
Interventions
The participants were randomly assigned to either Group A or Group B. Group A received rehabilitation treatment and additional virtual reality system for 1 month, followed by rehabilitation treatment for 1 month; by contrast, the participants in Group B received rehabilitation treatment for 1 month, followed by rehabilitation treatment and additional virtual reality system for 1 month.
Eligibility Criteria
You may qualify if:
- confirmed to have developmental delays
- provided informed consent
- to 12 years old
You may not qualify if:
- failed to provide informed consent
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Ru-Lan Hsiehlead
Study Sites (1)
Shin Kong Wu Ho-Su Memorial Hospital
Taipei, 111-01, Taiwan
Related Publications (1)
Hsieh RL, Lee WC, Lin JH. The Impact of Short-Term Video Games on Performance among Children with Developmental Delays: A Randomized Controlled Trial. PLoS One. 2016 Mar 16;11(3):e0149714. doi: 10.1371/journal.pone.0149714. eCollection 2016.
PMID: 26983099DERIVED
MeSH Terms
Conditions
Condition Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Ru-Lan Hsieh, MD
Shin Kong Wu Ho-Su Memorial Hospital; Taipei Medical University
Study Design
- Study Type
- interventional
- Phase
- phase 4
- Allocation
- RANDOMIZED
- Masking
- SINGLE
- Who Masked
- OUTCOMES ASSESSOR
- Purpose
- HEALTH SERVICES RESEARCH
- Intervention Model
- CROSSOVER
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR INVESTIGATOR
- PI Title
- MD
Study Record Dates
First Submitted
July 3, 2014
First Posted
July 9, 2014
Study Start
January 1, 2009
Primary Completion
January 1, 2011
Study Completion
December 1, 2011
Last Updated
July 9, 2014
Record last verified: 2014-07