Quit IT: Development of a Web-based, 3D Coping Skills Game to Increase Self-Efficacy for Maintaining Smoking Abstinence Following Hospitalization
1 other identifier
interventional
20
1 country
1
Brief Summary
The purpose of this study is to test a web-based video game to help cancer patients quit smoking. The investigators are interested in what participants like and do not like about the game.
Trial Health
Trial Health Score
Automated assessment based on enrollment pace, timeline, and geographic reach
participants targeted
Target at below P25 for not_applicable
1 active site
Health score is calculated from publicly available data and should be used for screening purposes only.
Trial Relationships
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Study Timeline
Key milestones and dates
Study Start
First participant enrolled
March 1, 2011
CompletedFirst Submitted
Initial submission to the registry
August 1, 2013
CompletedFirst Posted
Study publicly available on registry
August 5, 2013
CompletedPrimary Completion
Last participant's last visit for primary outcome
December 1, 2014
CompletedDecember 11, 2014
December 1, 2014
3.8 years
August 1, 2013
December 10, 2014
Conditions
Keywords
Outcome Measures
Primary Outcomes (2)
Usability (10-item Game Usability Scale)
we will ask each participant to complete a Game Usability Scale3 which is a robust and highly recommended 10-item measure of usability developed for software testing that provides a global view of subjective assessments of usability.
1 time
Satisfaction
(users' subjective reactions to using the system) After the game play session, we will have participants complete an Avatar and Situation Menu Questionnaire so that participants can give feedback on 3 different avatars and 15 different coping with smoking challenges regarding how relevant each is to them as a smoker or someone trying to avoid smoking.
1 time
Study Arms (1)
Alpha game testers and questionaires
EXPERIMENTALThis a video game designed to help smokers quit \& remain non-smokers. Before the start the game,the participant will fill out a brief questionnaire. It should take about 5 minutes to complete. Once this is done, the game play should last about 30 minutes \& will present with different scenes. These scenes will show situations that may trigger smoking urges such as walking into a room where another person is smoking. In the game, the participant will be able to use different ways of coping with urges to smoke such as taking several deep breaths or listening to music. The participant will be asked to talk aloud about what they think of the game. The participant will be video \&/or audio recorded while doing this. Once finished testing the game, we will then ask you a few questions about what you thought of the game. We will also ask you how relevant different situations are to you as a smoker or someone who is trying to avoid smoking. The entire visit is expected to last about 1.5 hours.
Interventions
Eligibility Criteria
You may qualify if:
- Treated by the MSKCC Tobacco Cessation Program
- At least 30 years of age
You may not qualify if:
- Insufficient manual dexterity and vision to use a computer and mouse as per self-report
- Unstable medical or psychiatric condition as determined by the PI and Co-PI.
Contact the study team to confirm eligibility.
Sponsors & Collaborators
- Memorial Sloan Kettering Cancer Centerlead
- National Institutes of Health (NIH)collaborator
- Muzzy Lane Softwarecollaborator
Study Sites (1)
Memorial Sloan Kettering Cancer Center
New York, New York, 10065, United States
Related Publications (1)
Krebs P, Burkhalter J, Fiske J, Snow H, Schofield E, Iocolano M, Borderud S, Ostroff JS. The QuitIT Coping Skills Game for Promoting Tobacco Cessation Among Smokers Diagnosed With Cancer: Pilot Randomized Controlled Trial. JMIR Mhealth Uhealth. 2019 Jan 10;7(1):e10071. doi: 10.2196/10071.
PMID: 30632971DERIVED
Related Links
MeSH Terms
Conditions
Interventions
Condition Hierarchy (Ancestors)
Intervention Hierarchy (Ancestors)
Study Officials
- PRINCIPAL INVESTIGATOR
Jamie Ostroff, PhD
Memorial Sloan Kettering Cancer Center
Study Design
- Study Type
- interventional
- Phase
- not applicable
- Allocation
- NA
- Masking
- NONE
- Purpose
- PREVENTION
- Intervention Model
- SINGLE GROUP
- Sponsor Type
- OTHER
- Responsible Party
- SPONSOR
Study Record Dates
First Submitted
August 1, 2013
First Posted
August 5, 2013
Study Start
March 1, 2011
Primary Completion
December 1, 2014
Last Updated
December 11, 2014
Record last verified: 2014-12