Behavioral
Traditional cognitive training
Total Trials
4
Max Phase
—
Type
BEHAVIORAL
Molecule
—
Success Metrics
Active Trials
0(0%)
Phase Distribution
Ph not_applicable
4
100%
Phase Distribution
0
Early Stage
0
Mid Stage
0
Late Stage
Phase Distribution4 total trials
N/ANon-phased studies
4(100.0%)
Highest Phase Reached
UnknownTrial Status & Enrollment
Completion Rate
0.0%
0 of 0 finished
Non-Completion Rate
0.0%
0 ended early
Currently Active
0
trials recruiting
Total Trials
4
all time
Status Distribution
Active(1)
Other(3)
Detailed Status
unknown3
Not yet recruiting1
Development Timeline
Analytics
Development Status
Total Trials
4
Active
0
Success Rate
N/A
Most Advanced
N/A
Trials by Phase
N/A4 (100.0%)
Trials by Status
unknown375%
not_yet_recruiting125%
Recent Activity
0 active trials
Showing 4 of 4
not_yet_recruitingnot_applicable
Virtual Reality Cognitive Training for Older Adults With Mild Cognitive Impairment
NCT06392412
unknownnot_applicable
Effects and Mechanism of the Fully Immersive Virtual Reality Cognitive Training Based on Leisure Activities
NCT05682469
unknownnot_applicable
Effects of the Fully Immersive Leisure-based Virtual Reality Cognitive Training for Community-dwelling Elderly
NCT05227495
unknownnot_applicable
Effects of the Fully Immersive VR Cognitive Training Based on Leisure Activities for the Elderly With MCI and SCD.
NCT04779671
Clinical Trials (4)
Showing 4 of 4 trials
NCT06392412Not Applicable
Virtual Reality Cognitive Training for Older Adults With Mild Cognitive Impairment
NCT05682469Not Applicable
Effects and Mechanism of the Fully Immersive Virtual Reality Cognitive Training Based on Leisure Activities
NCT05227495Not Applicable
Effects of the Fully Immersive Leisure-based Virtual Reality Cognitive Training for Community-dwelling Elderly
NCT04779671Not Applicable
Effects of the Fully Immersive VR Cognitive Training Based on Leisure Activities for the Elderly With MCI and SCD.
All 4 trials loaded
Drug Details
- Intervention Type
- BEHAVIORAL
- Total Trials
- 4