Condition
Cybersickness
Total Trials
4
Recruiting
0
Active
1
Completed
2
Success Rate
100.0%+13% vs avg
Key Insights
Highlights
Success Rate
100% trial completion (above average)
Clinical Risk Assessment
Based on trial outcomes
Moderate Risk
Score: 50/100
Termination Rate
0.0%
0 terminated out of 4 trials
Success Rate
100.0%
+13.5% vs benchmark
Late-Stage Pipeline
0%
0 trials in Phase 3/4
Results Transparency
0%
0 of 2 completed with results
Key Signals
100% success
Data Visualizations
Phase Distribution
3Total
Not Applicable (3)
Trial Status
Completed2
Active Not Recruiting1
Withdrawn1
Trial Success Rate
100.0%
Benchmark: 86.5%
Based on 2 completed trials
Clinical Trials (4)
Showing 4 of 4 trials
NCT07616596Not ApplicableActive Not RecruitingPrimary
Gaze Stabilization vs Oculomotor Exercises on Cybersickness in Computer Users
NCT04497025Not ApplicableWithdrawn
Conventional Vestibular Training Versus Immersive Virtual Reality- Based Vestibular in Multiple Sclerosis
NCT06206213CompletedPrimary
Investigation of the Effects of Two Types of Locomotion in the Virtual Environment
NCT05534880Not ApplicableCompletedPrimary
Cybersickness in Different Multisensory Conditions in Virtual Reality
Showing all 4 trials